WWE 2K15 – It’s Almost Here
WWE 2K15 is looking to possibly be THE wrestling experience we as gamers have waited years for. Two months away from the true Next-Gen experience, 2K Sports is finally shedding light on what is just a small glimpse of the best there is, the best was and the best ever will be.
Gamescom was officially the first time gamers were able to get hands-on with the new-gen version of WWE 2K15 playing with a small hand of characters. Character models were unbelievably realistic! You could immediately tell that 2K was holding back on the crowd audio, commentary and much more while delivering a teaser worth a full discussion.
Watching wrestlers make their way to the ring was like watching WWE Raw on a Monday night. The crowd looked more realistic than ever including children in the seats, something I can’t recall ever seeing in WWE games.
As John Cena walked from behind the titantron, just as he motions in real life, Cena looked at the camera saying a few choice words; words we will have to wait until launch to find out. It was awesome and questionable at the same time. In WWE 2K14, Sheamus screams “Fella,” Titus O’Neal does his chant in the ring, but it has always felt a bit lazy. It was like anticipating your favorite WWE moment and being sold short, very short. We can only hope that Visual Concepts have enough input to implement what’s best for business.
Once the match begins there is a mini-game (which has been confirmed as optional) that takes place as you perform your first grapple. It starts off as a gamble similar to paper, rock scissors fighting for the upper hand initially. You then search for the sweet spot, similar to EA Sports UFC when applying a submission move. It honestly feels like an upcoming hit or miss with fans.
The fighting system seems to be more so the same as we experienced from Yukes/THQ. Immediate differences that I noticed were the animations as you’d walk around the ring with your player or perform certain moves. I also like how in game you have the option of switching between stored finishers and signatures. This was something I personally wondered about as wrestlers tend to use at times two signatures prior to performing their finisher like CM Punk’s running knee/bulldog and the flying elbow drop or Roman Reigns boot to the head from the outside and his infamous superman punch. Though wake up taunts are in place, it just never felt like enough.
Sad to mention, but must be said, in a Randy Orton vs Cesaro video, I couldn’t believe my eyes as a chair began to levitate in the corner of the ring. With at least two more months to polish up one can only hoe that time isn’t taken lightly.
Time will tell us much more than we can famine. October 28th is right around the corner as WWE 2K15 will launch on Xbox 360, Xbox One, PlayStation 4 and PlayStation 3, delivering two different experiences between each gen. Don’t stop Bo-Lieving!
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