Metal Gear Rising: Revengeance Review
Game Reviewed: Metal gear Rising Revengeance
Release Date: February 19, 2013
Developer: Platinum Games
Publisher: Konami
Platform: [Reviewed:Xbox 360], PlayStation 3
Genre: Action
Rated: M for Mature
How is one to react when you know you’re playing Metal Gear but stealth isn’t a part of your missions. Instead of staying in the shadows, you welcome the light of day and lay waste to anyone that contest you.
The old man known as Snake sits out this time as the story focuses on Raiden. Platinum Games, developers behind Anarchy Reigns and the ever so popular Bayonetta, takes Raiden story to a hack and slash concept. But don’t expect to simply button mash your way to the end, it ain’t happening here!
Maverick Security Consulting is where Raiden keeps his loyalty, beginning with protecting the African Prime Minister N’nami. When all goes wrong, even Raiden feels the wrath of it all, death facing him in the eyes.
I believe Kayne West said, “Nah Nah now that – dat don’t kill me, could only make me stronger.” Platinum Games exercised that right by making Raiden more powerful.
As stated earlier in the review, don’t expect to button mash your way to the end so quickly. The campaign may in fact come to an end a little under 6 hours, but you will seriously have your hands full every step of the way. The A.I. will not be a pushover, regardless of difficulty setting.
Knowing exactly the right time to attack and parry will be critical. Parrying takes place of the typical dodging of attacks. When planned perfectly, Raiden will completely stop an enemy and have the ability to perform a combo and execution move.
You can use either normal attacks, or a special swing of the blade known as Free Blade Mode. Blade Mode opens the opportunity of allowing you to slice and dice opponents to your liking with the right thumbstick guiding the direction of each incision.
Action is smooth, fluid and never stops! Revengeance manages to step up to the plate, grab the plate and Ninja Runs to a whole new level of excitement. The story continues to pull you in and refuses to let go. The way it manages to do so is by driving cutscenes and placing the gamer in the heart of the action, similar to Snake in Metal Gear Solid.
Sadly, camera angle are still horrible. I say still as the demo that released with Zone of the Enders presented the same uncontrollable camera that adjusts wildly from the use of the left thumbstick. When fighting bosses or ninja running towards an enemy, the cameras moved in a position where I couldn’t set my foe, only the sky or Raiden’s bottom half of his legs.
Revengeance looks stunning, which is something that Platinum Games is known for, their quality. When you overlook the camera views and see the game as a whole, you’ll more than appreciate the total package, including audio and graphics.
If you love the typical hack and slash games, this is right up your alley. Just be prepared for a bit of a challenge. Metal Gear Rising Revengeance is fast-paced and never slows down.
Gameplay: 4.5/5
Visuals: 4.75/5
Audio: 4.25/5
Controls: 4.5/5
Replay Value: 4.5/5
Overall Rating: 4.5/5
Leave a Reply