Dead Alliance Beta Impressions – Zombies Are A Man’s Best Friend
Dead Alliance is an upcoming FPS set to launch August 29, 2017 for Xbox One, PlayStation 4 and Steam. However with the Multiplayer Beta taking place from July 27- July 31st, gamers received a unique opportunity to play and stress test the limits of Illfonic Games newest title.
Right now Illfonic is very well known for the release of Friday the 13th The Game, a huge success despite a few early hiccups. So now they are pushing a 4v4 shooter with a twist; 4v4vZombies. If you ever played Umbrella Corps then you know exactly what to look forward to, sort of.
You are able to choose from 3 classes: light, medium and heavy. Each class can be fully upgraded and customized in the full version, but for now you are stuck in default classes. However there are two defaults for each class, the second being unlock as you reach level 5, 10 and 15. After each game you also earn cash which allows you to purchase additional weapons and perks. As for available perks, you have a UAV and two unique airstrikes to use when reaching the required killstreak.
Three modes are available to play: King of the Hill, Capture and Hold and Attrition. What the those? King of the Hill is where your team needs to find the different objective areas and hold them until one reaches the maximum point goal. Capture and Hold is like Domination on Call of Duty where you attempt to hold multiple objective areas until one reaches victory. Then there’s Attrition which plays close to Conquest on Battlefield.
The challenge lies where ammo is scarce but zombies are plentiful. Luckily you can turn the undead into weapons that fight for you and are surprisingly strong. Playing strategic and tactical is what helps down the line. I found it best to weaponize zombies and allow them to locate enemies for you, making them easier to take down. Medium loadout was most used and recommended unless you’re good with a crossbow.
My only fuss with the beta is Attrition. Where other modes randomized your spawn point, this mode placed you back in the same area, which was frustrating, especially when the opposing team constantly kills you from camping inside the respawn area.
Another issue that comes to mind was some inputs not responding. Specifically, as I reloaded my weapon I couldn’t shoot at all. Instead my player weapon just pointed or disappeared.
Keep in mind that only Multiplayer can be played come August 29, 2017. Like Friday the 13th single player will release at a later date. With that in mind, you can buy the multiplayer mode for $19.99 separate from single player, an add-on available later for $14.99.
I wasn’t excited at first for Dead Alliance, but once I found the best strategy for my loadout I couldn’t put the controller down. I wish I was able to use the cash I earned to do a little bit more, but for now I’ve earned enough to recommend Dead Alliance, now available for pre-order.
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