Legend of Zelda Breath of Wild is finally here and gamers everywhere are ecstatic. The final release for the Wii U and the first for the Nintendo Switch Zelda has quite the expectation to uphold in hopes earn the respect of the naysayers, also creating the experience fans have waited years for.
The story begins with you waking up 100 years later where Hyrule has been compromised and destroyed by Calamity Ganon. Luckily Zelda is safe,though kidnapped, inside of the Hyrule Castle but it’s only a short while before Ganon collects enough strength to finish what he’s started.
Don’t expect a quick trip to the castle as there’s so much to do in completing this hefty task. As you start your journey a mysterious civilian helps you at a cost, proving to be helpful yet having questionable motives. But it’s a “Wild” breath of fresh air to run into old friends along the way.
Breath of the Wild’s massive open world can be fully explored unlocking the entire map before focusing on story progression if you wish; something I decided to in the hopes of finding more clothes, food and weapons in the beginning of my adventure.
Gamers will love role-playing as the protagonist as you’re able to control your character’s personality while thoroughly investing in the experience throughout the campaign. Personally over 30 hours invested in the LOZ and there’s still so much to do based on the game giving no preferred, linear direction.
Yes there are objectives, but BOTW allows you to fully explore everything you choose, including having the choice of fighting enemies or simply living to fight another day. A perfect example took place after accidentally throwing my weapon, witnessing them pick it up and proceed to attack me with it. I can’t think of another game where I’ve run into this scenario; nor can I think of an RPG that DIDN’T focus on some type of XP or level up system. Breath of the Wild isn’t about level capping but instead making Hyrule your world to explore at your own pace.
Again, Breath of the Wild is a massive open world adventure utilizing beautiful texture and art work. LOZ also has the ability to transition from day to nighttime. Embarrassing as it sounds, I found myself waiting for nightfall to find all of the shrines with the sheikah slate.