Taking center stage at EVO this year, Tekken 7 brought a halt to the competition with a dazzling trailer hinting at the ambitious technical feats that Unreal Engine 4 will make possible for the latest entry in the Tekken series and for the development team.
(This is the extended 3 minute version of the original)
“The power and flexibility means that we can focus our efforts on making TEKKEN 7 the best possible game without worrying about spending time creating a stand-alone graphic engine,” said Katsuhiro Harada, TEKKEN series Executive Producer/Game Director at BANDAI NAMCO. “With Unreal Engine 4, we could rapidly achieve visual quality expected on next-gen platform and go beyond it. Not only is Unreal Engine 4 powerful and easy to use, but it allows us to immediately bring TEKKEN 7 to any platform we desire.”
With more focus on polishing up and perfecting the fighting mechanics, Tekken 7 joins a long line of games that have been announced recently and shown to be powered by Unreal Engine 4. Crackdown, EVE: Valkyrie, Fable Legends and many others round out the rapidly growing list of games using the engine. This comes from someone whose value of a game is measured based on how fun it is rather than how good it looks, but if the Unreal Engine 4 helps developers focus on the actual gameplay and other technical issues while bringing us a spectacle of power and performance, then we can have the best of both worlds.