Resident Evil Revelations has to be the shortest, and for a brief moment, the most uninteresting Resident Evil I’ve ever previewed. Operation Raccoon City stepped away from the tradition, but was almost more interesting this this. Allow me to explain.
In the Revelations demo, you play as Jill Valentine and partner Parker Luciani in search for Chris and Jessica on the SS Queen Zenobia, a huge boat someone on the ocean (not mentioned specifically in the demo).
During the search, you’ll run into a few B.O.Ws that will slowly attempt to seal your fate. Eventually, you find Mr. Redfield captured and will need to locate a crew key to grant him freedom. The problem for me is how fast this can be done, ultimately ending the demo.
Jill is equipped with a handgun, knife and a Genesis that allows her to discover things the normal eye may overlook. This was my second issue with Revelations. Since when do you need a peripheral to find keys and bullets?
Now to give credit to the Genesis, if you play this feature on the WiiU, it should hopefully be quite tasteful if used as the Genesis while researching items, etc. But the demo only shows you a map.
After you shoot down, decoy or hand grenade a B.O.W. their blood looks unbelievably fake. The blood spreads out and visually looks like spilled ketchup. Is this a game rated T for Teen, or is it that the developers decided to lighten up the sense of maturity.
The demo almost left me not wanting to try the full game which would’ve saddened the inner child that grew up in that mansion from the very first Resident Evil. However, I saw the road to redemption after I played through the most challenging difficulty, Infernal.
As a twist, you begin with a shotgun and machine gun. All of the ammo and herbs have been relocated. And there are a hell of a lot more B.O.Ws that you will encounter. In short, the way that Resident Evil should be played, and will be reviewed!
Even with this game being originally released last year for the Nintendo 3DS, I felt like parts of the experience for the consoles remained at the handheld level. But who knows, this demo was very short, leaving room for an amazing story. Expect our review next week to reveal our final thoughts.