Lara Croft and the Temple of Osiris has officially gone gold and is set to launch on December 9 on Xbox One, PlayStation 4, and PC.
To celebrate this milestone, the folks at Crystal Dynamics have released a second Developer Diary that goes into detail on the puzzles of Temple of Osiris.
In the second Developer Diary, Executive Producer Scot Amos is joined by Lead Level Designer Jeff Wajcs, who discuss the difficult task of perfectly challenging a player. Get a first look at mirrors, time bombs, twisting gears, and the falling platforms you’ll need to manipulate to solve your way out of trouble, alone or with friends.
Watch it below and let us know what you think!