The Dragon’s Dogma demo has been out for a while now but with the May 22nd release date steadily approaching, IRB Gamer has decided to share some of the forethought on this title. This First Impression is from my perspective and drawn from my thoughts as I first experienced the demo:
Capcom really has something going here. Sales for the game are estimated around 1.4 Million overall, but from what can be seen from the demo alone, we can take an educated guess to say that the figures might be a little humble. The demo, in short summary, is nothing short of spectacular. You are allowed to create your characters look in the demo. But not only that, your companion allows for customization.
The Elder Scrolls games, notably Skyrim, does a good job of delivering deep customization to your character. When customizing your character in Dragon’s Dogma, you can’t help but feel that there is some overshadowing taking place. You cannot go beyond the humanoid race when creating your character but that should not limit your imagination. I’ve seen some amazing character creations ranging from dwarve-like to towering, “The Big Show,” giants and anything in-between. It is simply phenomenal.
In the demo you get the chance to fight two equally dangerous creatures. What is really interesting and a big selling point for Dragon’s Dogma is the ability to mount these large creatures at your will. Instead of directing you to some “button mashing” event, the action takes place all in real-time and all at your command.
Capcom really went all out to give players a satisfying combat experience, which very few games seem to execute. One thing that adds to the overall experience is the amazing ally AI. It might be a little more dodgy in the final game but you can’t help but feel blown away at the usefulness of your team. Your companion will oftentimes restrain enemy characters by holding them back, allowing you to hack away at them. You can also be catapulted into the air to grab hold of airborne enemies. If there is more neat features like this in the final version, I believe we are in for a great contender for Game of the Year.
Check out the demo for yourself and keep an eye on IRB Gamer as we will be reviewing the game in the following week.