With the full game coming to an *cough* explosive *cough* release this Friday, January 26th, we want to go over some thoughts we had when dealing with the beta. So sure, first off lets address the elephant in the room. It was hard to find games during the beta duration. Either the servers were swamped beyond what they imagined (hopefully) or it could have been net code issues. Hopefully it was the later as just delegating more servers could be an easier fix than fixing the matchmaking bug (uhhh… looking at you Master Chief Collection). Long story short, when you could get a game going… the Dragon Ball FighterZ beta was an amazing experience that was clearly designed for fighting fans and anime series fan’s alike.
When you first start off, you were greeted to a nice little variance of fighters.
- Adult Gohan
- Kid Buu
- Android 18
Interestingly enough, they all didn’t play the same. Some were better at playing a long range game while others needed to close in quicker to get a more effective use of their move set. That being said, this game is amazingly fast and can go back and forth at a moments notice. Like any good fighting game, the Dragon Ball FighterZ Beta was about closing the gap at the right moment and looking for the minuet mistakes your opponent was making. There are Ki moves in this game (no surprise) but you’ve got a meter bare you’ve got to watch and make sure you don’t deplete too early or “will-nilly”.
The game is so action oriented that the same idea for blocking kind of follows the above. As while Dragon Ball FighterZ Beta may not be any Killer Instinct, you’ve got to use one bar of your “Super Meter” as it is called to hope and break the onslaught you’re taking. Another cool feature that you may like is the ability to stack your team with up to 3 fighters of you’re choosing. You can swap them out on the fly but also call on moves that brings a backlog fighter into the fray while still controlling your main character. It is VERY much Marvel Vs. Capcom in this regard and you can tell which audience this game wants to rake in on top of the anime fans.
The art style is wonderful and everything feels so true to the anime. The CEL shading is possible some of the best you will ever see and the strict 2D fighting style was DEFINITELY the right choice in combination with the 3D cut-scenes. The speed and frantic nature of combat is something any real fighter fan will love and adore. Its a day one buy for sure just based on what the beta showed, but if you want a full review from us, that will be coming later down the pipeline. Keep a watch on that with IRBGamer!