Posts by VJPlatinum:
- There’s a 25-minute interactive trailer that allows you to explore multiple objectives and get your first glimpse of Dying Light.
- There’s a new Story Trailer that allows you to understand the cause of the breakout and your role.
- Follow us on twitter and Retweet our Official Giveaway post. @IRBGAMER
- Like us on Facebook and let us know why you should win http://www.facebook.com/irbgamer
- Comment below on what’s the number one thing you’d like to see us giveaway for Christmas. The plan will be to give away three
Release Date: February 20th , 2014
Developer: Ready At Dawn
Publisher: Sony Computer Entertainment
Platform: [Reviewed: PlayStation 4]
Genre: Third-Person Shooter
Rated: M for Mature
The Order 1886 has to be one the most anticipated games this year to turn around and let down its fans before hitting the starting gate. The Order is not a bad story and the characters are realistic with great mechanics. So how can a game with great intentions captivate and lose the gaming community at the same time?
Ready At Dawn’s The Order 1886 places you in London as Sir Galahad, a knight and member of the order which serves a setting as the knights of the roundtable. As Galahad, you work alongside other knights as you take on werewolves, rebels and unravel the mysterious ongoing events in Whitechapel. While the story is well written, it ends all of sudden, like an unfinished book; similar to the Hunger Games and the Harry Potter series.
To make matters worse almost every event is a prompted, QTE. When you would imagine it’s time to put your thumbs to use, it’s only to walk a forced path back into the realm of cinematic. There are plenty of items to look at, but can you touch them? Not so much. Even items Sir Galahad picks up, the most you’re able to do is rotate items and press a button when prompt.
When you engage in battle however the game see a brighter light, even through its dimness. Utilizing weapons like the thermite gun, futuristic gadgets and climbing or jumping from wall to wall like an assassin was truly impressive.
The Order excitement stops there as it fails to overall provide the simplistic fundamentals of creating a game, allowing the gamer to play and thoroughly enjoy the experience. Definitely not worth the initial price point, it even questions the end that obviously hints a part two. There’s quite a bit a money that can be saved now by NOT wasting on the development.
Replay Value: 2/5
Overall Rating: 2.5/5
Still waiting to get your hands on Project Cars? Unfortunately you’ll have to hold on a bit longer as Bandai Namco Games recently mentioned another delay to Project Cars. In good fate however and to show progress, an all-new trailer released today where developer Slightly Mad Studios cover a bit of pit box gameplay.
Who’s Next? Well it appears that that question is finally being answered with a nightmare further than Elm Street. And the irony of receiving this announcement on Friday the 13th, right? Jason Voorhees is the new face of terror to officially be announced as a guest kombatant in the upcoming Mortal Kombat X.
Mortal Kombat X is scheduled for release April 14th, 2015 for Xbox One and PlayStation. While the game will also release on PlayStation 3 and Xbox 360, it was announced today that the release window has been moved to the summer.
Also as a bonus, check out the new story trailer for MKX.
It seems that Resident Evil has proven dominance on the PlayStation Network as the Remastered HD has become Capcom’s fastest selling digital game in North America and Europe and the biggest day one selling title on PSN.
Yoshiaki Hirabyashi, commented “It’s been great to see so many positive comments from fans that have enjoyed this new release. The team here at Capcom Japan have worked hard to bring the game to the latest generation of consoles and we are thrilled at this news on its performance.”
It’s a well-deserved honor as Resident Evil began in the mansion that people still call the scariest game ever almost 20 years later. Resident Evil is available, remastered for all platforms for $19.99. Buy it now and see what the fuss is all about!
It’s been almost a year since gamers were presented with the first Battlefield Hardline Beta. Without question DICE has given the game a facelift well worth the attention; however, it wasn’t enough to sell it. EA then decided to put the team back to work, pushing the Oct 21st release date to March 17th and addressing the online feedback. Now, the Beta is back for round two. Heist has made a return in the beta, joining Hotwire and Conquest Large. But before I dive into gameplay I want to make note of a few additions; squads, customizations, my agent and battlepacks. The last beta placed you straight into the battlefield where the new test run is allowing you to group with friends and this time, personalizing the experience. Based on the map and squads loading, you can also customize your player load outs and outfits by earning XP and cash. Gameplay this time around is more fluid and more intense, definitely moving away from rivals at Activision. Hotwire is a high-speed version of conquest, requiring you to capture vehicles and locations, depleting your opponent tickets by driving across the target zones and eliminating anyone that attempts to stop you. Then there is Conquest Large , similar to Call of Duty’s domination, where your team must attempt to hold down as many point of interest as possible until the opponent’s tickets are all gone. Hands down Conquest Large is likely to be the fan favorite this time around as there’s more structure in the game mode. Heist is fun and extremely fast-paced, Hotwire puts you in the driver’s seat and helps you earn plenty of cash to upgrade your character load outs, but Conquest gives gamers a better opportunity to embrace the environment, tactfully earn kills and most importantly enjoy the beta. Connectivity and server issues did however plague and take away from the experience. You will find yourself shooting and getting late kills, or running into people and objects more than expected. But on a good note, both the character models and environment supported better visuals than the last beta. Audio was another thumb up to the beta as characters had more unique voiceovers, interacting with their movements (throwing grenades, etc.) and teammates when called for. It was also pretty awesome to hear a few songs on the radio and drove inside of certain vehicles. Overall, this was a much better experience than we had the opportunity to test last year. The game’s fluidity, mechanics and tone is allowing to Battlefield Hardline to seem promising. But even with as much fun as the one mode offered, it’s not enough to honor the selling price. March 17th is right around the corner and Battlefield Hardline will be available on PlayStation 3, PlayStation 4, Xbox One, Xbox 360 and PC.
With Battlefield Hardline scheduled to release in March, EA has announced the beta will be available on ALL platforms. From February 3rd to 8th it’s going to real in the streets rather than the usual tanks, Humvees and desert.
Seeing is believing, right? Check it out:
January 27th marks the release of the first major title for 2015, Dying Light, launching on PlayStation 4, Xbox One and PC.
Techland, original developers of the Dead Island series and Call of Juarez: The Cartel are under the wings of WB Games who allowed the polish team to take as much time as needed to deliver to fans the game and story the envisioned in their studios. So far, they’ve done just that!
There are two ways to catch up prior to release:
Believe it or not, Sony has just announced via Twitter that the PlayStation Network is experiencing heavy traffic with is causing the network to unfortunately go down yet again. Gamers that opened their prized possessions on Christmas day underwent a similar situation, though it was more tied to a DDoS attack to the network, including Xbox Live servers as well.
As to what has caused the network to go down is uncertain, but for all updates, stayed tuned as we’ll keep you posted!
Thanks to our friends at Ubisoft, you have an opportunity to win a free copy of Assassin’s Creed Unity for the Xbox One. Not only that but our giveaways will continue into the month of December with better and better prized!
So why not sign up for a chance to not only win but play alongside friends! There’s three ways to enter:
Be sure when you comment here to leave us your twitter name so we can reach out to you!
Assassins Creed: Unity is rated M for Mature. Winners will have their age verified by IRBgamer prior sending the prize.
Any additional question can be sent over to email@example.com.
The contest ends on Friday at 10pm CST with the winner announced Saturday morning at 8am CST.
Release Date: November 18, 2014
Developer: Yuke’s Media Creations
Publisher: 2K Sports
Platform: [Reviewed: PlayStation 4], Xbox One
Rated: T for Teen
Next Gen gamers finally have the opportunity to embrace WWE 2K15 on PlayStation 4 and Xbox One. This year 2K Sports and Visual Concepts works alongside Yuke’s in creating the future of WWE 2K. But is this the year and experience we’ve been waiting for? In a way, yes and no.
To start off, WWE 2k15 is by far the greatest looking game in the history of WWE games. Character models look as close to their real life counterparts than ever. John Cena is John Cena and Randy Orton truly resembles the real life viper; even the crowd have their own individual identities.
But when you look at other celebrities like James Harden or Lebron James in NBA 2k15 and the realism that drives the #1 Rated NBA videogame, why would you expect anything less from the franchise?
Then there’s the action in the ring. Again, history is made with how realistic the tempo of every match is that takes place in 2K15. In the WWE wrestlers begin with the grapple, attempting to fill each other out with a test of strength; it’s now also the kick off when playing WWE 2K15 (which is optional); and it only gets better from there.
In WWE 2K15 you now have the opportunity to build momentum, store multiple signatures and finishers. As the match heightens both opponents begin to slow down from fatigue; and while this is as authentic as it gets, it may feel a bit awkward to the seasoned WWE 2K veterans.
Over the past several years, gamers were used to performing a finisher and jumping up for the win. In 2K15 however, you need the stamina to get back up after performing your special or a big move. Otherwise, you’ll find your player attempting to crawl for the win.
The two most important modes to embrace 2K15 in all its glory is 2K showcase and MyCareer. 2K Showcase is the remarkable moments in WWE history that defined the superstars and the rivalries the partaken in. The first two Showcases are CM Punk vs John Cena and Shawn Michaels and Triple H. As this is the possibly the final opportunity to play as the Best in the World, the rivalry pushes back to Money in the Bank where Punk left the WWE with the Championship belt, hands down one of the most surprising moments ever. Michaels and HHH kicks off at the breaking point of Degeneration X and the downhill spiral of two friends becoming bitter enemies.
MyCareer is 2K15’s bread and butter, the selling point of this year’s installment. In MyCareer you get to create your own wrestler, start from the bottom at the WWE Performance Center and earn your spot on NXT, SmackDown or Raw, ultimately earning the chance to become the WWE World Heavyweight Champion. It’s not an easy task and surprisingly not always about winning every match. Instead, it’s the lasting impression each match leaves on the WWE Universe earning you a one to five star rating.
While VC and Skill Points are used to increase your player’s attributes similar to NBA 2K15, they can’t be bought. You genuinely need to earn your way to the top.
MyCareer is a nice touch to the series but it places you in too many filler matches’ in-between cutscenes and critical moments of the career mode. I thought back to WWE 12 where you played as newcomer Jacob Cass that fought his way to the top in the Hero Story of Road to WrestleMania, essentially a career mode that better delivered what mattered.
While having the ability to create your own superstar and uploading your face into the game is pretty awesome, WWE 2K15 seen a handful of cutbacks. There’s no creating Divas, no custom belts, no creating your own arenas, no parking lot brawls and for that matter players still can’t take the action into the crowd.
When creating an entrance you’re extremely limited in how your player will walk down the ramp and what theme song will accompany.
While gameplay is phenomenal, there was too much focus simply applied to that one area. It was a gamble sacrificing customization and creativity to an extent as presentation and authenticity “is” near perfect. While commentary is better between Cole and Lawler, you can’t help but still hear all the new and old lines repeated excessively.
WWE 2K15 seemed to take a step in the right direction to driving the realism while taking a few steps back in providing fans the next level experience in full. Other than graphics, 2K Showcase is the heart of 2K15. Hopefully 2K will deliver gamers a more legitimate, finish product come 2K16. This year on all platforms felt all talk, no authority.
Replay Value: 3.25/5
Overall Rating: 3.5/5