Posts by VJPlatinum:
- Limited-edition Kobe poster;
- Two Kobe Panini trading cards;
- Black Mamba game controller skin.
- 30,000 Virtual Currency;
- MyTEAM Bundle + (includes 3 packs with guaranteed Kobe limited use card);
- Nike Kobe 11 retirement shoes;
- Kobe #8 Mitchell and Ness jersey;
Game Reviewed: Homefront: The Revolution
Release Date: May 17th, 2016
Developer: Dambuster Studios
Publisher: Deep Silver
Platform: [Reviewed:PlayStation 4], Xbox One and PC
Genre: First-Person Shooter
Rated: M for Mature
It was 2011 when we last had the opportunity to play Homefront which honestly didn’t receive the greatest feedback due to multiple inconsistencies. No longer in the hands of Kaos Studios and THQ, Dambuster Studios step in hopes to make the turnaround the title so much desires.
Homefront: The Revolution goes more in-depth in attempt to explain why the country is the way it is now. North Korea was always the number one go to for APEX technology, including weapons to assist the US in war. All was well until the United States could no longer hold its ground and even currency became as invaluable as the paper it’s printed on.
Independence Day 2025 Korea and the KPA made their presence known by disabling everything they’ve ever sold the US and took control of the country by force. Anyone against Korea on US soil is considered a terrorist and treated like so. And similar to the fight in San Francisco, the original Homefront, the revolution has begun in Philadelphia with Benjamin Walker leading the resistance.
Benjamin Walker is considered the biggest threat in Philadelphia to the KPA, yet the last thread of hope for the resistance. Caught in a tight spot Walker saves you and depend on your help, ultimately overcoming the KPA and leading all to rise against the hostile force.
Visually Homefront definitely gives off a sense of depression for a city in ruins; a city where there’s almost nothing to live for. Times are extremely at its worst and Dambuster did a remarkable job delivering the presentation for this era.
There are plenty of weapons to find and purchase by earning money and cores throughout gameplay. Bullets are a bit more tedious to come by as you have to scavenge them off of enemies.
Throughout the city there are transmitters you able hack to unlock maps, items and objectives in each zone. You can engage with the resistance as often as you please in hopes of winning over civilians, but Homefront does offer alternate routes to and from objectives.
The overall experience just never hits as hard as needed to drive high likability. After a while of navigating through each zone, and the majority of the roughly 20-hour campaign, I began to feel like I was walking in circles and most of the game became quite repetitive.
While focusing on a few of the issues there were several times where the voiceovers were a little off the moment away you from conversations; feedback sounds like it’s down a long hallway rather than next to you. I also noticed multiple times A.I. glitching and clipping into walls, even hitting barriers causing their bodies to lock in place.
Multiplayer is also available but it’s a surprise that this installment lacks PvP. Instead, it’s all co-op based as you team up as the Resistance. Create your player and background which allows genuine perks, more in-depth than The Division. For example if your character was a personal trainer, they can move faster when in critical health; A baseball player can throw further than others and a videogame developer can unlock all tiers a bit cheaper.
There are only two available maps but to be fair, with a handful of missions such as infiltration, a las barricadas (defend the objective), breach and clear and more. As you’re taken down in multiplayer other members have the opportunity to revive you up to three times in addition to your syringe granting health.
At the end of each session you earn cash based on your contribution which allow purchases for various crates. It’s not as hard to earn cash in the co-op missions and the gear, weapons and cosmetic items are worth it as you rank up.
Homefront: The Revolution isn’t a great game, but it also isn’t the worse. The brick wall is playing as the sidekick of the protagonist with a story that played it too safe, never truly giving gamers that wow factor. Yes the title has a few flaws, but not enough to recommend turning away.
Replay Value: 2.5/5
Overall Score: 3/5
“He’s one of the most fun, dominant and exciting players in the league, and it’s awesome to feature the famed Gronk Spike on the Madden NFL 17 cover.”
You read correctly, Gronkowski will grace the cover of Madden NFL 17 this August. Last year Gronk was one of the greatest tight-ends, not to mention the most touchdowns in the 2015 season in his position.
Madden is looking to control and redefine the ground game from both sides this year rather than just offense and diffense. Stay tunes as details come about. Meanwhile here’s the first trailer for Madden NFL 17
EA and Dice has recreated, re-imaged and redefine their iconic heroine Faith Connor in the revamped Mirror’s Edge Catalyst. Though the date push back a few weeks all is well as gamers still received the promised beta access that truly left me breathless.
How much you ask? Simply putting the controller down was not an option. In fact, I found myself embarking this brief journey a few times, including the side missions and free roam.
In this this impression I want to explain the good and the bad side to Mirror’s Edge and how this game promises to do more than entertain.
With Faith finishing her time in lock down her guardian Noah immediately sends another runner for her to bring her home. Although she’s not the most respected runner anymore, she’s still the best! As you travel through the city of Glass there are missions, side objectives and more to complete. If that wasn’t enough, we also had the opportunity to free run and become one with your environment.
The combat system is fairly easy to get used to as you can engage in hand to hand combat, or utilize the environment while running. In fact the overall experience felt more simplistic than the original title, making this installment more enjoyable, yet challenging.
The beta also included a few challenges as well that shared your objective time against other gamers in an online leaderboard. Personally my biggest obstacle was during one mission that forced me to outrun a chopper that was searching for me. This isn’t Grand Theft Auto where I can jump in a car and find the nearest hideout, or Watch Dogs allowing me to simply hack the city and the helicopter.
Mirror’s Edge will not disappoint, which is not much of a surprise. Though a cliché, Faith truly does hit the ground running and DICE hit the mark, guaranteeing you an experience one can only dream for. Graphics were stunning; gameplay is extremely fast-paced and overall can be so far put into one word, astonishing!
Kobe Bryant will always be known as one of the greatest players to embrace walk courtside in the NBA. He played with the greats, against them and for them. In his last game Kobe ended his final game with 60 points.
2K Sports celebrate the career of Kobe by announcing the Legend Edition that will showcase Bryant as cover athlete. Inside this special edition includes:
Until Dawn is getting ready to make a horrific comeback but it won’t officially be Until Dawn 2. To coincide with the launch of the PlayStation VR Supermassive Games is literally making you the star of what’s looking to be quite the thrill ride.
Until Dawn: Rush of Blood will have no relation to the original story. Instead we can look forward to a roller coaster that leads to your demise. I recommend taking as many looks at the game as possible and dare to dream, until dawn at least. The PlayStation VR is coming and it is the greatest feature utilized on the PlayStation 4 console.
Ready or not VR is the future and the future is here. Supermassive is just looking to make you scream a bit as we look to a new era of gaming! Visit the official website for more information on Until Dawn: Rush of Blood.
Game Reviewed: Quantum Break
Release Date: April 5th, 2016
Developer: Remedy Entertainment
Publisher: Microsoft Studio
Platform: [Reviewed:Xbox One], PC
Genre: Action-Adventure, Third-Person Shooter
Rated: M for Mature
The old saying is that a man with nothing to lose is a man with everything to gain. But what can a man gain when he has the ability to start, pause and slow down time? Remedy Entertainment creators of Alan Wake and Max Payne test the boundaries of what’s real and what’s not as they tie together a story blending gameplay and a television show based on your decisions, your actions.
Kicking off Quantum Break you play as Jack Joyce at Riverport University meeting up with friend Paul Serene and your brother William. Paul and his partner Will have managed to create a time machine that can push you to the future, until something goes wrong that is. Time freezes and Jack is trying to figure out what happened and why William is all of a sudden against the project.
In an effort to evade, Paul all of a sudden turns on you and Will, becoming your foe while you fight through time in hopes to save the world from the end of the humanity.
Thanks to the break in time Jack has picked up new abilities such as time vision (similar to eagle vision is Assassin’s Creed) which allows him to see enemies and hazardous items when standing still, a time bubble that temporarily trap enemies, time dodge for quick evasions, along with the ability to shield everything heading your way and more. All aforementioned abilities can be upgraded by collecting chronos found by utilizing time vision.
Quantum break has a unique cover system that it utilizes for combat. Whenever Jack runs near buildings or vehicles Jack immediately takes cover. However I found it more enticing to perform a time dash and a multi-takedown or throw a bubble at an enemy and shoot as many times as possible for a guaranteed massacre.
As the story progresses enemies become more powerful gaining similar shifting abilities, including wearing heavily armored juggernaut suits.
At the end of each act you take control of villain Paul Serene to determine your next move by performing junction impacts. Junction impacts affect what happens throughout gameplay as its ultimate decisions for both live action and videogame. The game will also let you know how your friends and community sided. With an initial choice of killing all witnesses and becoming the villain or letting Jack take the fall and be framed for everything, I decided to let Paul become the monster that everyone hates, yet fear.
The live action show was absolutely amazing and perfectly coincided with the game. It was like managing to take a break while never leaving your game or progress. The show consistently kept me on edge at times as the actual game. This was easily Remedy Entertainment taking gaming to the next level.
Everything about Quantum Break looks and feels astonishing! The environment is quite detailed and memorable as you control the direction of the story. Remedy did a great job with taking gaming to the next level. There was always one company that toppled them all based on thinking outside of the box, Quantic Dream. Remedy Entertainment just raised the bar in creativity.
Quantum Break is simply put one of the best action-packed games of 2016. Jack Joyce looks to be taking over time and ensuring a bright future for Remedy Entertainment’s newest protagonist; Hands down!
Replay Value: 4.5/5
Overall Score: 4.5/5
Titanfall 2 is getting ready to launch for not only Xbox One but PlayStation 4 as well! With the news becoming official June 2nd, take a look at the teaser trailer that shows as much as EA’s allowing to reveal for now.
From April 22nd to the 26th, gamers will finally play as Faith in the closed beta for the upcoming Mirror’s Edge Catalyst.
“Try out several of the main missions in Faith’s story, Side Missions, other optional content, and the Social Play features Mirror’s Edge Catalyst has to offer.”
While it’s too late to sign up now, gamers who will be listed as “frontrunners” will receive their codes on April 22nd & 23rd.
Game Reviewed: The Walking Dead: Michonne Ep. 2
Release Date: March 29th, 2016
Developer: Telltale Games
Publisher: Telltale Games
Platform: [Reviewed: PlayStation 4], Xbox One, PC
Genre: Graphic Adventure, Interactive
Rated: M for Mature
In too deep was a great way to describe the closing of episode one of The Walking Dead: Michonne. After having a group ready to kill you and those around, you found Michonne left with making decisions that could cost someone there life. And in the end, it did.
It’s the aftermath of the gun smoke and a shot at revenge Michonne is left in an awkward situation, only to hope the right decision has been made. It’s here where you are everyone’s only hope in episode two: “Give No Shelter.”
This episode reminded me that I was playing as Michonne and not some poor sap that never stood a chance. I made my bed and I’m fine with lying in it. Is it possible these decisions I made could affect everything moving forward? Possibly; But when the moment settles in, you never know what you’ll do until your name is called. By the way, this was just within the first five minutes.
While this episode delivers more action then we could ask for, it feels to have taken a darker path to where humans are more dangerous than the walkers, similar to the TV show in its current season. The story picks up where Michonne and Pete attempts to escape from the hands of Randall and Norma. Every decision is up to you as Michonne continues to deal with PTSD from the possible death or disappearance of two daughters and getting back to their crew.
Give No Shelter ends with a great cliffhanger to ensure an awesome finale to the miniseries, but it’s too short to appreciate the overall progress and story altogether. Unlike previous Walking Dead titles, I never had enough time to care for any characters as far as their trust, bond, loyalty, anything. What made the series now lacks in comparison.
Replay Value: 3.5/5
Overall Score: 3.5/5
Game Reviewed: EA Sports UFC 2
Release Date: March 15th, 2016
Developer: EA Canada
Publisher: Electronic Arts
Platform: [Reviewed: Xbox One], PlayStation 4
Rated: T for Teen
There are so many variations of how we can tune into Fight Night, a name well known when it comes to EA Sports. There’s boxing, the sole of the sports entertainment; wrestling, the true level of entertainment; and there’s UFC, where there’s no squared-circle, it’s the octagon. On all levels, two fighters step in and only one will have their hand raised.
EA Sports launch of UFC 2 knocked us out, but always left us wanting one more fight. UFC 2 is the year where former WWE superstar CM Punk, real name Phil Brooks makes his appearance and EA stepped up from preorder bonus and greatest martial artist ever Bruce Lee to the baddest man on the planet, Iron Mike Tyson.
UFC 2 starts off similar to most EA Sports titles where you are the deciding factor in a scenario, this one being between Robbie Lawler and Rory McDonald. Finishing the fight earns you coins for the all-new UFC Ultimate Team.
UFC 2 utilizing Ultimate Teams when creating your fighter just might be a genius move for EA Sports. UFC 2 allows up to five fighters that will become your team as you fight to earn XP and coins that will unlock team packs to better customize your player skills, moves, attributes and more. As FIFA and Madden Ultimate Team modes you are also able to potentially purchase UFC Points to buy individual packs.
Thanks to EA Sports and the pregame match, you earn coins to splurge on packs to immediately upgrade your character and earn an early advantage, that is if you’ve been sparring. Fight Night and Premium packs showed immediate promise for my fighters awarding me high level stamina, new moves and more. In UFC 2 the cards you earn can literally be the determining factor between winning or losing your very next fight! The perks and attributes are critical for building your road to glory, keeping in mind they’re all customizable and able to be replaced.
When you’re ready to put it all on the line you can engage in either Ultimate Championship (online fights) or Single Player Championships (offline), earning your coins either way, ranking however as two separate modes.
For the punch, jab, kick and knockout fans you can partake in Knockout Mode where the match only ends when you or your opponent is lying on their back. You can also take your experience on the road and let your dream become reality in career mode as your start in the gym and fight to the stardom.
Other available modes are Skill Challenges, teaching you how to fight; Practice Mode that allows you to spar with an AI; and Quick Fight placing you in an unranked, online matches.
So let’s discuss what you truly want to know about, the fight and fighters. Thankfully in UFC 2 players can again upload Game Face and get yourselves in the octagon. If you prefer to pick a fighter in the lineup you may choose from a handful of welterweights, including CM Punk. Though he’s yet to have a fight in the UFC he’s preset at 82 overall. Questionable, maybe, but even Bruce Lee had a high ranking last year.
What stands out most this year are physics. As fighters swing and land punches you can see a huge difference in each swing and it’s velocity based on your normal swing and using L1+Face Button.
The ground game is more technical, yet easier than in the previous UFC game. Whereas in the last installment of EA Sports UFC you would partake in a mini-game to attempt a submission, this year is more involved on both offense and defense. Offense will require you to perform individual transitions with the right thumbstick until finding a potential submission lock with the left trigger. Meanwhile on defense the objective is to gain offense or break free, again by using the right thumbstick.
Personally I am a boxer in the octagon and found myself pulling off some of the most beautiful knockouts ever.
I noticed in the Ultimate Team when winning the title, Bruce Buffer said “here’s your winner and still…” rather than “new” as I just won the title. One other thing that stuck out to me was a few of the ground attacks not physically connecting, however managing to attack the opponents. Also the referee seems to be nowhere near the competitors when calling the fights, knockouts as an example.
Online matches were fluid, no lag issues, and great sportsmanship in most of fights. With L2 you can touch gloves in a sense of wishing each other luck; a small, yet nice addition to UFC 2.
EA Sports UFC 2 is the real deal and must have for any UFC fan and ultimate fighting gamer. With over 250 fighters, what more could you ask for?
Replay Value: 3.75/5