Posts by VJPlatinum:
“Moshi Monsters… the world’s fastest growing educational, fun and creative online game is coming to Texas! Moshi Monsters enables owners to select and customize a virtual monster, decorate its world and share it with friends! But starting now, you can stop by your local Justice Store or Build-a-Bear locations to pick up your very own Moshi Monster toy! Learn more and join in on the fun at MoshiMonsters.com!”
In the meantime, IRB Gamer is going hooking up 15 gamers with a FREE COPY of Moshi Monsters: Moshling Zoo for your Nintendo DS to claim for yourself or a friend! Right on time in the midst of all of the holiday festivities. We’re crossing off item of the Christmas list.
5- Entrants will win through the below Rafflecopter. (below)
5- Will Win By Commenting below (Please Include Your Twitter Name)
5- Five will win Via Social Media (Twitter or Facebook)
Also, one randomly chosen among the 15 participants will receive a Katsuma Super Moshi Plush, an awesome tag along to go with the video game! Many will enter, many will win! Good Luck! Contest will end THIS SATURDAY at MIDNIGHT with all prizes shipped no later than MONDAY December 2nd, 2013! Winner will be announced here Sunday December 1st!
LOOK FORWARD TO THE WINNERS BEING ANNOUNCED THIS AFTERNOON!!! THERE WILL BE A VIDEO PRESENTED ON THE HOMEPAGE OF IRBGAMER.COM BY 5PM PST TODAY!!
As you finish stuffing yourselves with turkey and dressing… and gaming, Black Friday kicks in. It’s the time where all of your favorite must haves goes on a sale better than you could ever dream. Well we’re giving you all one week prior to sign up for a contest to hook you up with points, whether it’s for your XBOX 360/One or PlayStation 3/4.
Just enter the raffle below and come Black Friday the winner just may be you!! Good Luck
Release Date: November 15, 2013
Developer: Visual Concepts
Publisher: 2K Sports
Platform: [Reviewed: PlayStation 4], Xbox One, Xbox 360, PlayStation 3, PC
Rated: E for Everyone
A full review is needed for the next-gen version of NBA 2K14 as it’s more than just your occasional update or tweaked release. NBA 2K14 on both Xbox One and PlayStation 4 is a complete 2.0 that is leaps and bounds better than Xbox 360 and PlayStation 3. And to put the questions to rest between the choice of Live 14 and 2K14, dominance has been recognized in favor of 2K Sports.
It immediately begins with opening presentation. The first glimpse of NBA 2k14 is exhilarating and deserves a highlight reel of its own. There’s a handful of gameplay changes, graphics and overall feel to NBA 2K14 to warrant it sports video game of the year.
You can feel the emotions of each player as they make a shot or suffer a loss through the next-gen graphics and emphasis through the players facial expressions. Everything between controls and responsiveness is well timed and works in sync. If you played 2K14 on Xbox 360 or PlayStation 3, you also notice a smoother transition up and down the court.
One of the most common complaints I’ve heard evolving around the NBA 2K series was the fact that gameplay became more and more difficult recently. 2K14 you can feel a bit of that tension ease up as you can drive to the rim a bit easier.
Another new feature in NBA Real Voice which allows real NBA players to be interviewed during halftime and post-game to discuss strategy or obstacles they overcame. It’s all stepping stones to becoming the most authentic NBA game ever to hit the market.
Two modes that are more of the same is once again MyGM and MyTEAM. If you are familiar with the Ultimate Team cards distributed by EA Sports, allowing gamers to create their own fantasy teams based on the redeemed cards by earning or buying packs or sports cards. The process is exactly the same here at 2K Sports now. Pick a city, name your team and build a dynasty! MyGM simply places you in the role of a GM creating the best possible sense of entertainment for the fans throughout the arena. Do you have the right players, seats and most importantly, business sense?
The complete revamp of 2K14 is the new MyCAREER mode. Instead of moving from rookie game to the draft event, there’s a lot more you are able to interact through, molding your my player through his career. Before games you can speak your agent, team players or even your competitors. As you converse with them, your actions and choice of words will reflect your likability and more.
The further you progress in MyCAREER I found one setback to be certain players become subtitles and don’t respond at all. At the same time, you will also see at various times your own player will have that same reaction; for example while filling out the personality sheet. All in all, the storyboard attempt was a great improvement to the career mode.
If you enjoyed the commentary before, you’re going to love it in the next-gen version on 2K14. One of the most emphasized features is the “NBA Today.” NBA Today covers all of the real life NBA action as it takes place with a full recap board. So while I played a game with the Rockets taking on the Heat, the commentary team literally spoke on Miami last game (in real life) defeating the Atlanta Hawks. And as always, every conversation was fluid. Transitioning from the sideline back to the commentators, they followed up on any action that took place shortly after hearing from Doris. NBA Today is also a game mode where you can play upcoming games.
Graphics are clearly a testimony to the power of next-gen. In fact, NBA 2K14 has the best graphics offered so far from any next-gen launch title! Character models are so detailed with camera angle stepping in to confirm the realism 2K Sports has delivered.
A bit of a let down from 2K14 on next-gen was a few mechanics. The most noticeable problem with NBA 2K14 was players gliding across the court. Whether you threw another player the ball of someone like Lebron was preparing to dunk, players glided across like ice skaters on a rink. The second issue, more of minor flaw, was the fact that players still perform moves and glitch through the goal post or rim. In real life NBA scenarios, moving too fast, players either side stepped out the way or ran into the barricade around the post. It doesn’t feel like a hard fix for developers, but it also seems like a simplistic task overlooked.
I also wasn’t too much of a fan of the new interface. The home menu as well as the NBA Today both felt like a rushed menus thrown together. While user friendly, not at all eye candy in comparison to the Xbox 360 and PlayStation 3.
2K Sports told us a while back they made big changes to NBA 2K14, they never said it was phenomenal! It’s amazing to witness the first glimpse in regards to what 2K Sports are capable of and the boundaries they can push. Detail to visuals are better than any other launch title, controls remains the same for an easy transition and the gameplay is unbelievably smooth. Whether you are a fan of the series or just searching for a great game to play on the Xbox One or PlayStation 4, it’s here.
Overall Rating: 4.75/5
Release Date: November 19, 2013
Developer: Ghost Games
Publisher: Electronic Arts
Platform: [Reviewed: PlayStation 4], PlayStation 3, PC, Xbox One, Xbox 360
Rated: E10 for Everyone 10+
Do you know exactly what warrants a rivalry? It’s a consistent challenge between others for superiority. On the streets it’s the racers looking to become the most recognized driver. But to the police it’s all about catching the most wanted drivers and showing them who’s the most dominant. Welcome back to the basics in Need For Speed Rivals.
Red View County is where developers, Ghost Games has created the setting. Before truly diving into this open world city you will undergo training as both a cop to understand how to rank up and pursuit, and as a racer to not only learn how to evade the police but also challenge competitors on the street.
While I’d be more than happy to highlight it all as a unique feature, it isn’t. The introduction feels too much of a repeat from NFS: Hot Pursuit by Criterion Games. At least the cops role; the racer defines the seamless gameplay that Ghost Games have mentioned all along. It’s called AllDrive.
As a racer the only way to get off the street is by entering hideouts found on your GPS. Now that other players and online friends can jump into your sessions without an invite, even pausing your game no longer does any good. You can use the easydrive (right d-pad) button to find events and hideouts while simply driving can pit you head to head against random racers driving throughout Red View County.
Specific vehicles are the 2nd most important thing nowadays when most gamer partake in Need For Speed. If you’re asking yourself why; it’s simple. The biggest and most memorable feature in Need For Speed was the yesteryears allowing full customization. As time moved on, we’ve only been allowed to upgrade skills, not parts. Rivals offers the same limited customization features: Durability, control, acceleration and top speed. You can switch the plates, vehicle and rim colors, but it ends there.
Skill points are once again the method used allowing you to unlock vehicles in Rivals. There’s no choosing what car you prefer to unlock, it’s a progressive method. Speedwall is back as well to help keep you seconds above your friends on the online leaderboards. Similar to previous installments when your score has been beaten, you receive notifications.
Pursuit tech upgrades giving you spike strips, EMP’s and such can be earned as you rack up points. OverWatch is also a noteworthy feature allowing you or a friend to help you in your game via mobile or online by sending you special abilities and advantages over the competition.
Utilizing Frostbite Engine 3, burning rubber in Need For Speed has looks amazing. There are many of plenty of moments where you can grasp the scenery and some that also looks pretty average. One key takeaway was the dynamic weather system. There were certain area where I was driving and immediately lost my handle in the weather change attempting to make tight turns. In a new world where the race never ends and the competition never sleeps, it was an amazing changeup to the atmosphere from time to time.
AllDrive hands down is a critical change to the Need For Speed series that works quite effectively. Whether you jump in as a racer or a cop, you genuinely find players online (outside of your own friends list) and have a blast. Surprisingly, Need For Speed: Rivals is a game changer to the series that will keep you in the fast lane!
Overall Rating: 4.25/5
Release Date: November 19, 2013
Publisher: EA Sports
Platform: [Reviewed: PlayStation 4], Xbox One
Rated: E for Everyone
I am still in awe and proud to say to all the basketball fans out there, NBA Live is back! It’s been 3 long years to where EA Sports snatched the title out of the lineup. Specifically, it was during the introduction of the control sticks and the EA team deciding to change up the name from “Live” to “Elite.” It never hit shelves, in fact, the franchise went dark. But with this year’s triumphant return, does it have enough spirit to once again shine and catch up with its competition?
I must say, just seeing and being able to hold a copy of NBA Live is surreal!
NBA Live 14 strangely has a more arcade-feel to it rather than authentic, making it a long awaited and anticipated, yet questionable return. In addition to the initial comeback, gameplay feels outdated. Live 14’s biggest highlight has been the bounceTek which actually works pretty smoothly, but could too much attention have been focused in that one area?
The on court experience felt unbalanced on both ends. On offense Live 14 felt more like NBA Live 10’s mechanics when performing spins and jump shots. In comparison to 2K14, players were able to perform signature shots and dribble techniques. In Live however, the shooting system feels more generic and with limited moves directly from the star rookies highlighted in NBA Moments.
Graphically speaking, the NBA players looks very realistic. Take a look at the Miami Heat for example, players like Bosh and Lebron have their uniqueness and facial details. But what you’ll also notice is the lack of emotion from every player throughout gameplay. No matter if it’s a free throw, an open look causing for a quick celebration or a slam dunk, players don’t show much emotion (other than casual arms flaring).
Rising Star mode in NBA Live is a hit and miss this year. Even at the create a player screen, though advertised as “define your appearance,” your limited on the creation of how you’d prefer your customized player to look. Based on the head you choose, which there is 20 to choose from, you only get three hairstyles to select from. There’s more than 3 hairstyles, but they’re restricted to certain heads only.
Also in create a player, you don’t get the option of personalizing your players skills. Instead your once again limited, choosing from one of five NBA Rookies . After creating your player it’s off to the Rookie Draft game where everything matters and your level of performance determines your draft number.
NBA’s memorable moments also deserves acknowledgement in perspective to the rookies in the NBA. Relive the final buzzer beaters, full game challenges and even Kyrie’s triple 3-Pointer’s in under 2 minutes. Complete them to earn skill points, allowing you to prepare your Ultimate team cards for success.
Commentary is provided by Jeff Van Gundy, Mike Breen and Jalen Rose. It was awesome to hear play by play called by called until a bit of the dialogue became monotonous and repetitive. The crowd volume and interactions also went in and out persistently.
Lastly, I was surprised to not see any type of NBA Blacktops or All-Star Mini-games in Live 14. The street courts are what particularly defined NBA Live in its early years.
NBA Live 14 probably won’t win many people over this year, but it’s definitely a great start in the right direction to reclaiming dominance. The overall experience felt clunky and arcade-ish in an unfavorable way.
Replay Value: 3.5/5
Overall Rating: 3/5
It sat in my head for quite a while now. What will be the top selling game this holiday season on next-gen? Killzone? COD: Ghosts? Need For Speed Rivals? Then I also pondered the amount of hard drive storage that will be required for all of these titles, ranging from 16MB to as high as 50GB so far. But the most important question in the end was which title will display some of the best graphics to represent the next-gen platforms?
That game is, NBA 2K14. While you have some amazing titles like Black Flag, Ghosts and Battlefield that will look astonishing, it doesn’t line with the all-around consistency and presentation of NBA 2K14. The OMG trailer that was in-game footage for 2K14 drowns NBA Live 14 which plans to hit shelves soon after a 3-year layover. The mechanics in the end will determine the better basketball game for the future.
But let’s not step away from what will “look” the most promising. If you want to see some of the best processing abilities for the Xbox One and PlayStation 4, invest in NBA 2K14. In honesty, NBA 2K6 for Xbox 360 was the game well in its prime. 8 years later, mark my words, they’re doing it again! Think otherwise? let us know!
Release Date: November 5, 2013
Developer: Infinity Ward
Platform: [Reviewed: Xbox 360], PlayStation 3, PC, Xbox One, PS4
Genre: First-Person Shooter
Rated: M for Mature
It’s a special occasion all over again for gamers as we’re now back at the front door of the most anticipated game year over year. This time in the hands of Infinity Ward we notice nothing is no longer modern within the warfare. In fact, we’re in times where elite soldiers are needed to emerge from the shadows to the front line. This is Call of Duty: Ghosts.
You’ll be surprised what can happen in space when its station is overrun and leads to a huge catastrophe on earth as the ODIN Satellite is hijacked and used as a weapon against the United States. It calls for a higher ranking than troops or the militia; This is where the Ghosts step in.
The key characters in Call of Duty: Ghosts are Logan and Hesh, son of the original Ghost, Elias Walker. The brothers as well as the Ghosts are sitting ducks as one of their own, known as Rorke, went rouge, killing off one Ghost at a time.
With the country they loved over the year is literally and physically turning to rubble, the group of elites that are known to only move in the shadows must step into the light to defend what’s left of the U.S.
I had very high hopes for Call of Duty: Ghosts new campaign as we were finally getting something new to help refresh the series. However we received all of the same tactics that we’ve com to expect over the years with the Call of Duty franchise.
It reminded me off the old saying, if it ain’t broke, don’t fix it. The gameplay may not be broken but when you look at the direction of it all; same graphics, same engine (since MW2), same sense of gameplay (since Modern Warfare). I expected tanks, there were, but you were in and out almost immediately as the mission was a bit rushed.
The space missions were very unique in their own way however. The mechanics worked flawlessly, blending weight balance through gravity. The same could be said for the underwater missions as well. Elements and environmental changes gave the overall experience a genuine outlook.
Now one thing that didn’t was Riley, your companion. The dog as your partner, being someone you cared about didn’t stick for long. It seemed more like a feature highly mentioned and pulled out at the last minute. While infiltrating areas as Riley sparked interest it didn’t get a “true” moment to execute. Instead, it played out more as a sporadic feature .
Ghosts also was one of the first campaigns in quite some time that I was thrown into a glitch. In one particular mission, I was killing a group of enemies to where they continued to spawn from the same area. If I decided to pursue them, my player automatically bled out and died instantly. To make matters worse my checkpoint continued to reload from a glitch where an enemy was trying to kill me while stuck in between a truck. Inevitably I was forced to replay the entire mission to find out I was at the very end of it.
Audio has never been an issue with the series and it didn’t start with Ghosts. Ranging from the character voiceovers, weapons and theme (soundtrack), It all stringed together perfectly.
Multiplayer covers all of the normal game modes and also add on a bit of its fan favorites like infected and hunted. The multiplayer sessions in COD: Ghosts feels a bit more challenging. Some love to argue that the MP is usually a rehash of previous installments; and while it feels almost the same, it isn’t.
Without question multiplayer serves as the bread and butter of the franchise. And when playing Ghosts noticing the size and expansion of the maps as well as the pace of each session, you can appreciate the direction Infinity Ward decided to take.
Then to personalize your gameplay on step further, you can now create your own gender and loadout from weapons down to the uniform.
Now Extinction is quite different. Some will be quick to think of this new multiplayer mode to be Infinity Ward’s response to Zombies; it’s not even close. If you’ve ever played Horde in Gears of War, imagine that mode never ending. That’s Extinction. The entire concept is you grabbing a drill and destroying all of the creatures that attempting to overrun and kill you and your squad in the process. It all sounds nice, it was more of a very forgetful experience.
Other than the solid Multiplayer experience, Call of Duty Ghosts felt like a very safe title raising obstacles they couldn’t climb. With a lackluster campaign and a underperforming new game mode, the only Ghosts left was the creation within itself. Call of Duty is a huge franchise, I honestly expected more.
Disclaimer: Review copy of Call of Duty Ghosts was provided by Activision
Replay Value: 3.75/5
Overall Rating: 3.75/5
Through most of my yesteryears I grew up playing Sonic and Streets of Rage. In other words I delved into the realm known as Sega, missing the Kirby’s and the Goldeneye era. I never played the original Super Smash Bros, only heard about it. I even bought the 3DS to never even so much play a game on it.
That is all officially changed after taking a deep dive into Nintendo land. Other writers here tried to persuade me but I wouldn’t budge. But now even I stand here before you urging you this holiday season to make one of the best buying decisions of 2013; purchasing a Nintendo 3DS and/or WII U.
As for the Nintendo 3DS one title will genuinely speak for itself; Zelda: A Link Between Worlds. The legend himself can not only attack the enemies within world, he can camouflage himself by becoming a 2D figment.
Keep in mind that you can also play all of those must have 3DS titles on the Nintendo 2DS as well, selling for the low price of $129.99. It’s literally a 3DS compatible system that enable you the opportunity to play the current lineup without going 3D. In comparison the 2DS feels retro. Imagine the early 90’s when double A batteries were always required. The big blocky look was sometimes annoying, but the job it needed to do was done. The 2DS have that look, but surprisingly has a more comfortable feel.
The Wii U has one game that even have your pets drooling come November, Super Mario 3D World. Mario and friends, including Princess Peach as a playable character will be collecting coins, mushrooms and new costumes. Crawl and climb your way up walls with up to four players, not only with the intent of game completion, but to also to wear a special crown recognizing them as the superior, top scoring player on each level.
Last but not least was Donkey Kong: Tropical Freeze. It was in my opinion the highlight and most intriguing title scheduled to release for 2014. If you’re weary on if it’s worth it, place it right up there with Super Smash Bros. Brawl 2. Donkey, Diddy, Dixie and the crew are back. It was an amazing, yet challenging platformer as Donkey Kong again claims his dominance in the jungle, on land and underwater. Beautiful graphics, new mechanics and more to expect along the way. Puzzles and letters are scattered around as well, creating a high replay value for those who must find everything.
For those without a Wii U, you can get your hands on an exclusive Super Mario Bros. U 32GB deluxe system including both Mario and Luigi editions. It is time to get your hands a “Wii” bit dirty!
We’re not the XBOX 720! We’re XBOX One. At least that’s what they want us to believe. As a huge fan of both consoles, it’s a bit daunting to know that next-gen systems are ready for next-gen games and gaming, but not quite ready for the gamer.
It’s eye-opening to see titles for the Xbox one and PlayStation 4 are requiring a massive amount of space just to perform an installation. Titles for the PlayStation 4 like Killzone 4 needs 39GB and Call of Duty: Ghosts is requiring 49GB as a minimum for the PS4. It’s to the point where next-gen systems needing to upgrade hard drive size is practically mandatory.
So just doing the simple math here, about 10-12 games will blow out the HDD easy. So if this is just the disk install requirements, what can we expect from digital downloads? For example Assassin’s Creed IV, Battlefield and Call of Duty have been announced as a $9.99 digital upgrade. Will the install be greater in size?
Then there is the talk of gameplay will have a different feel , visually. Call of Duty: Ghosts has the biggest rumor of being 720p on Xbox One while full 1080p on PlayStation 4. Having the opportunity to play Call of Duty: Ghosts on more than one occasion, I must say, the game graphically didn’t look much better than what I’m used to on current-gen.
But would it really matter if the games aren’t hitting the full production expectancy? If Xbox One allow their titles to slack in production, does is really deserve to be noticed as an upgrade? Is it really intended to be All-in-One? I took a second to even attempt to pat them on the back considering it’s a marketing plan to preserve hard drive space in the long run. Even then how could that be fair to the consumer?
The best decision you can make right now if you have any intentions on picking up a Next-Gen console this holiday season is to invest now on a 2 Terabyte HDD to properly cover all of the content that can and will devour 500GB as if it never existed in your console.
So we look at the Xbox One, a 4K Ready console that still prefers to hold back on its potential and a PlayStation 4 that requires more space upon purchase. Which system would are you looking forward to? Both systems still have their uniqueness to them and advantages, but could these setbacks become a huge game changer for the consumer?
Call of Duty: Ghosts is under 24 hours away from release and we can guarantee you an amazing experience, new customizations, and much more. But ar eyou ready to become a ghost yourself, hiding in the shadows? Watch the trailer below!